Native iOS and Android apps shipped to the Apple App Store and Google Play. Cross-platform with React Native when the budget calls for it. Designed and built by the same engineers who build your web - one team, one bill, no agency handoffs.
🇨🇦 Kelowna · Okanagan · Canada-wide · Free discovery call
Most mobile shops sub out their work, mark it up, and disappear after launch. We don't. The same in-house team that builds your web app builds your mobile app, deploys it to both stores, monitors crash analytics, and ships updates. The result is faster timelines, lower cost, and an app that's actually maintainable a year from now.
From greenfield startups to companion apps for existing web platforms - we ship the full stack.
Shipped to the App Store with TestFlight beta, push notifications, in-app purchases, and full review submission. We've published apps on the Apple App Store ourselves - we know the gotchas.
Google Play–ready builds with Play Console setup, crash reporting (Crashlytics or Sentry), and Material Design 3 throughout.
Ship to iOS and Android from one codebase. Right call when you want to launch fast and iterate, or when your web team can extend into mobile without learning Swift + Kotlin.
Your web app on Nuxt or Next.js, your native iOS app on the same Firebase backend, shared auth, shared data, one shared roadmap. Real-world example: CCX ITMT - full web platform plus a live App Store iOS app for crew on location.
We've shipped to both stores. Here's the playbook.
We sketch the screen flows together, agree on what version 1 actually needs, and cut anything that isn't essential. Most clients save 30% of scope at this stage.
Animation-heavy UI, deep OS integration, AR/CV, or 60fps game-like UX → native. Standard CRUD app, MVP, or web extension → React Native. We tell you which fits your project.
App Store and Play Store submissions are notorious. We handle reviewer rejections, metadata, screenshots, age ratings, and privacy disclosures - included in the build.
Crashlytics or Sentry, version-rollout staging, and a 30-day post-launch fix window where we hot-patch anything reviewers or users surface.
Let's talk through what you want to build, native vs cross-platform, and what a realistic launch timeline looks like.
Mobile MVPs typically run $15,000–$45,000 depending on whether you need iOS only, Android only, or both, and how many screens/features. Cross-platform (React Native) is usually 30–40% less than building two native apps. We give you a fixed quote after the discovery call - no hourly billing surprises.
Yes. Every native or cross-platform build includes submission to both stores (where applicable), including handling reviewer feedback, screenshots, metadata, age ratings, and privacy policy disclosures.
Native is the right call when you need maximum performance, deep OS integration, AR/CV, or 60fps animation. React Native is the right call when you want to ship fast, your team is web-first, or your app is mostly business logic + standard UI. We'll recommend the right path on the discovery call - neither is universally better.
Yes - that's our biggest differentiator. Most agencies have one team for web and a separate (often subbed-out) team for mobile, which means duplicate quotes, duplicate timelines, and miscommunications. We build both with the same senior engineers - one shared roadmap, one shared backend, one shared design system.
MVP: 8–14 weeks. Production app with a polished UI, full backend, and store submission: 14–20 weeks. We give you a week-by-week timeline at the start of the project.
Yes. We're based in Kelowna, BC and we work with mobile clients across Canada and North America. All collaboration is remote-first.
Book a free 30-minute discovery call. We'll walk through what you want to build, talk through native vs cross-platform, and give you a realistic timeline and quote.